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May 2, 2006
Another Case of Burnout
I bought Elder Scrolls Oblivion with the best of intentions, I really did. I have the phone book sized Guide book and everything. But a little game called Burnout: Revenge suckers me in almost every damn time I turn on the Xbox 360. You might remember that I reviewed Burnout for the old Xbox last year and raved about it. I didn't think getting a 360 port would make much difference, but I put it on my GameFly queue anyway.
Man, I was wrong! The 360 version isn't as a port as it is a Director's Cut. The graphical difference is pretty noticeable: textures and environments are more detailed and the color palette is lush and vibrant. The crashes are more detailed than ever, with the car parts slowly flying through the air after a takedown. In the Crash Mode stages, Criterion did away with that silly Golf-swing move and just gives you the right boost to start with. After playing this game non-stop for a few weeks, I finally decided to buy it from GameFly, using the nifty new discount and dollar coupons that you get for being a loyal customer. And I did this despite the fact that Achievements are hard to win-you don't get them for simple things like getting into the Maniac class!
To make matters worse, the next game that arrived in the mail was Burnout Legends for the Sony PSP. This has turned out to be a really cool PSP game. Not only is it a pretty reliable Burnout port featuring a best-of compilation of tracks from Burnout 1-3, the loading times for each track are very zippy (in comparison to Midnight Club 3, where track loading gave me enough time to make a sandwich). While the graphics can't compare to the most recent PS2 versions of Burnout (there's noticeable popup), it's still a heart pumping thrill to play Burnout in a shopping mall while waiting for your wife/girlfriend to finish shopping. Only one major problem with the PSP version of Burnout: no traffic checking. I am addicted to this feature in Revenge. I kept forgetting which version I was playing and kept ramming into bumpers, hoping to traffic check and ending up in a heap of metal. I remember Alex Ward saying that it would be difficult to play the old Burnout after Revenge, and he's right.
I probably will buy the PSP Burnout Legends anyway. It's still too damn fun. I just feelin' the kind of passion for Burnout that I had for Unreal Tournament. Road Rage forever! Nuff said.
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