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March 18, 2006

BLACK Kicks Ass, I Just Wish it Were on the 360


I received BLACK from GameFly last Monday and I'm on the last level of the game. It's a very intense FPS, the video clip above illustrates what the game play is like. The environmental effects are outstanding. You can see in the video that when you are shooting, debris flies through the air and you can't really see. The recoil effects on the guns are very realistic. If you are shooting an Uzi, it bobs up and down violently. Reloading the guns has a really cool haze effect on the screen--I suppose because the guns are so hot that steam is coming out when you put in a fresh clip. There are only eight levels in the game, but each of them are huge, and one of the knocks against BLACK is that it takes a while to reach a checkpoint--you can't just save anywhere like you can in DOOM 3. There's no multiplayer or co-op modes at all, which is why BLACK has a metacritic score that translates to a three-star game. Despite that, I think BLACK is fantastic. The graphics are near next-gen quality and the soundtrack is by Michael Giacchino from the TV show ALIAS--you will feel like a spy on the run in some scenes! I can't purchase it at $30-40 because I'm so into the 360 titles. If I could knock down 360 achievements with BLACK, I would be tempted. It's a damn great rental. Nuff said.

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Posted by Adam Warlock on March 18, 2006 2:21 PM | Permalink

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