This title is somewhat of a joke. Look at Gran Turismo 4 and then look at almost any other PS2 game, you'll see the difference. One set of game developers chose to fully utilize the hardware and others did not. Ditto for XBox: look at Doom3, Forza, Halo 2, then look at most third party ports, they suck. Now reading John Davison's blog at 1up.com, I see that Alex Ward from Criterion (Burnout series) confirms this to Davison: "You'll never, ever see what the Xbox is really capable of," he confessed. "No-one's anywhere near tapping into the power of the thing, and it's being replaced already. We're pushing the PS2 at about 60% with our stuff, and I bet we're not close to that with Xbox." Davison himself noticed this when looking at a 360 title and seeing that it's not much different than the forthcoming Burnout Revenge. Yep, you're gonna have to pay big bucks for a 360 because game companies don't want to spend the time pushing the current hardware. Nuff said.
Shocker: Developers don't push console hardware!
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This page contains a single entry by Kid Flash published on May 25, 2005 12:20 PM.
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